A
Acc: Account
Alchy: Alchemy, Alchemist
AP: Anti-Physical
AMP: Absolute Protection From Magic (Magic Skill)
Ares: The town of Aresden
AM: Anti-Magic
AB: Armor Break (Magic Skill)
B
Baxe: Battle Axe (Weapon)
Berk: Hauberk (Armor)
Blizz: Blizzard (Magic Skill)
BH: Battle Hammer (Weapon)
BS: Blacksmith
C
CHR: Charisma (Stat)
Crim: Criminal (Player status)
CP: Casting Probability
Cyc: Cyclops (Monster)
CH: City Hall o Command Hall
D
D1,D2,D3,D4: Dungeon Level 1-4
Det: Cast Detect-Invisibility (Magic Skill)
DD / Dem: Demon (Monster)
DEX: Dexterity (Stat)
DV: Death Valley (Leveling Zone Elvine)
DS: Defense Shield (Magic Skill)
E
EB: Energy Bolt (Magic Skill)
EF/IF: Eternal Fields (Leveling Zone Aresden)
ES: Energy-Strike (Magic Skill)
EWH: East Warehouse (Only in Aresden)
ESW: Earth Shock Wave (Magic Skill)(Only drop item)
EWS: Earth-Worm Strike (Magic Skill)
EXP: Experience Points
EK: Enemy kill
F
Falchy: Falchion (Weapon)
FBS: Farm Black Smith (BS of farm)
Flam: Flamberge (Weapon)
FWH: Farm Warehouse (WH of farm)
G
GH: Guild Hall, or Great Heal
GM: Guildsmaster, or Gamemaster
GBH: Giant Battle Hammer (Weapon)
GP: Gold Pieces, or gold
GG: Gargoyle (Monster)
GS: Great Sword (Weapon)
GiS: Giant Sword (Weapon)
Goldie: A warrior with gold armor (Level 85+)
GDS Great Defense Shield (Magic Skill)
H
Haub: Hauberk (Armor)
HB: Helbreath (Game)
HC: Hellclaw (Boss monster)
HH: Hellhound (Monster)
Hose: Chain Hose (Armor)
HP: Health Points, or Hitting Probability
I
INT: Intelligence (Stat)
Invis: Invisibility (Magic Skill)
IS: Ice-Strike (Magic Skill)
L
Legs: Armor for legs, EX: Plate legs M
LLF: Level Limit Free (Can be used by player of all levels)
LMLE,LME,LML: Left Middle Lands Entrance
LS: Long Sword (Weapon) or Lightning Strike (Magic Skill)
Lvl: Level
M
MA: Magic Absorbtion
MAG: Magic (Stat)
Manu: Manufacturing (Skill)
ML: Middlelances (Place)
MM: Magic Missile (Magic Skill)
MP: Mana Points
MR: Magic-Resistance
MS: Meteor-Strike (Magic Skill)
N
ND: North Dungeon, or Newbie Dungeon
NPC: Non-Player-Character
NWH: North Warehouse, only in Elvine
P
PA: Physical Absorbtion
Para: Paralyze (Magic Skill)
PC: Pretend Corpse (Skill)
PD: Poison Damage
Pot / Pots: Potions
PFA: Protection-from-Arrows (Magic Skill)
PFM: Protection-from-Magic (Magic Skill)
PK: Player Killing
PKer: Player Killer
Plate: Plate Armor (Armor)
PR: Poison Resistance (Skill)
Psn: Poison
R
Rec: Recovery
Rep: Reputation, or Consecutive Damage of a weapon
RH: Rocky Highlands (Leveling Zone Elvine)
RME,RMLE,RML: Right Middle Land Entrance (Place)
S
Scorp: Scorpion (Monster)
SD: South Dungeon (In both towns)
SD: Stamina Drain (Magic Skill)
SP: Stamina Points
Skel,Skellie: Skeleton (Monster)
SS: Short Sword (Weapon)
SS: Screenshot
Stat: Statistics (MAG,VIT,STR,DEX,CHR,INT)
STR: Strength (Stat)
SW: Silent Woods (Leveling Zone Aresden)
SWH: South Warehouse (Only in elvine)
T
TNL: To Next Level (Experience requirements)
TOH1, TOH2, TOH3: Tower of Hell Levels 1-3 (Place)
TW: Tigerworm (Boss Monster)
U
Uni: Unicorn (Creature)
V
VIT: Vitality (Stat)
W
WT: Wizard Tower
WH: Warehouse
WWH: West Warehouse (Only in Aresden)
WAxe: War Axe (Weapon)
WW: Werewolf (Monster)
Wyv: Wyvern (Monster) (Boss)
Z
Zem: Zemstone of Sacrifice
Zerk: Berzerk (Magic Skill)
Zomb: Zombie (Monster)